Review

Middle-Earth: Shadow of War Review

Over three years ago developer Monolith Productions were able to produce an excellent licensed Lord of the Rings game with Middle-Earth: Shadow of Mordor by mimicking the success Rocksteady had pioneered with the Batman Arkham series. One of the truly standout features of this game was the Nemesis system in which every Orc, or rather Uruk, enemy in the game was capable of remembering every encounter and dynamically changing their appearance and dialogue based on past events. With the release of Middle-earth: Shadow of War, the Nemesis mechanic is bigger and better in practically every way, creating an even more enjoyable adventure as you grow your army and pop a few heads along the way.

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